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Old Jun 13, 2007, 01:00 AM // 01:00   #201
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Originally Posted by arcanemacabre
No, it's broken as in bugged: it doesn't give the unconditional +damage, but does give the +damage for criticals.
Section in bold changed to make the statement correct. I posted a link in one of my previous posts here that linked to the thread which discussed the Keen Arrow bug. Basically if you don't get a critical hit, the skill does nothing, even though it should give you a damage bonus.

Last edited by XvArchonvX; Jun 13, 2007 at 01:02 AM // 01:02..
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Old Jun 13, 2007, 01:07 AM // 01:07   #202
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Originally Posted by XvArchonvX
Section in bold changed to make the statement correct. I posted a link in one of my previous posts here that linked to the thread which discussed the Keen Arrow bug. Basically if you don't get a critical hit, the skill does nothing, even though it should give you a damage bonus.
Doh! Sorry, hadn't played my ranger for a while, forgot which conditional that skill had. Thanks!
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Old Jun 13, 2007, 01:07 AM // 01:07   #203
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Most of the skill updates are fine, however the nerf to armor gain is terrible news for all PVE elementalists.

If balancing armor gain for PVP, all you had to do was reduce stand your groung to 18 ar, and reduce watch yourself by 2 ar points at each rank.

But making it that kinetic armor + armor of earth no longer stack is a stupid decision. Also, why did Stoneflesh Aura need nerfing? WHY? It causes no trouble at all in HA or GVG, and it is easilly interuptable anyway.
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Old Jun 13, 2007, 01:13 AM // 01:13   #204
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* Defensive Anthem: increase casting time to 2 seconds.
Amazing in comparison to Aegis; a non elite skill is now superior to a primary attribute Elite skill in almost every way possible.

This is a joke Anet at least increase the duration or something if your making it interruptible now or worth an Elite spot. How about adding Leadership shields to help compensate for all the Nerfs past present and future.

with only a +25 Armor bonus Obsidian flesh tanks and Earth Ele tanks are a complete thing of the past now. NO MORE DoA or Mallyx or Hard mode in some areas of RoT.

I don't mind the limit just adjust the game to compensate to make area's possible instead of Mobs with skills at 24.

Last edited by GloryFox; Jun 13, 2007 at 01:23 AM // 01:23..
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Old Jun 13, 2007, 01:14 AM // 01:14   #205
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Cool. Glad the buff updates does get in. The power series affecting chant is a much better change than blindly nerfing everything across the board.
(If keep nerfing rocks, then papers, then scissors, then rocks n papers, then scissors n rocks, then paper n scissors, ... soon nothing will be left.)

Look forward to the Sunsper skills, just hope when they come they will be accessible to everyone (ie. no more than the Sunspear General rank please!)

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Originally Posted by Miral
what they need to do is nerf ALL invulnerable solofarm builds, and then make farming with heroes more viable (make it so heroes don't take loot, so farming with 3 heroes will get the same loot solofarming gets now). that way everything is a bit more balanced out, people can still farm, and farming is less profession-specific and something everyone can enjoy equally.
Well said. Anything that can make farming less gimmicky repetitive, more natural-playing will be great for GW.
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Old Jun 13, 2007, 01:17 AM // 01:17   #206
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Originally Posted by pigdestroyer
4 guests for ATs? holy crap now we are getting our guild rank killed by pugs/smurfs. This is a bad idea.
You make a good point, as did others, and we have made a change -- and kept it very visible -- on the Dev Update. The change concerns eligibility for the Automated Tournaments. Comments in this thread and others lead us to believe we should amend eligibility to some degree. Please give it a read and let us know what you think.
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Old Jun 13, 2007, 01:18 AM // 01:18   #207
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Quote:
Originally Posted by GloryFox
Amazing in comparison to Aegis; a non elite skill is now superior to a primary attribute Elite skill in almost every way possible.

This is a joke Anet at least increase the duration or something if your making it interruptible now.
Who in the heck used this skill anyway? Am I missing some amazing abusable ability this skill had? Should I have been using it this whole time instead of, say, Aegis?
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Old Jun 13, 2007, 01:24 AM // 01:24   #208
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Oh by the way Gaile, thanks for having em look into smiting as I suggested, but as mentioned by others, the changes are kinda underwhelming at best...
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Old Jun 13, 2007, 01:25 AM // 01:25   #209
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Quote:
Originally Posted by arcanemacabre
Who in the heck used this skill anyway? Am I missing some amazing abusable ability this skill had? Should I have been using it this whole time instead of, say, Aegis?
HA - Paraway
GvG - Lone paras

Thats all i know of, the only problematic area was in the Paraway, which, pretty much, is causing the para to die almost completely until Anet do something about it that will actually work instead of just nerfing everything.
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Old Jun 13, 2007, 01:26 AM // 01:26   #210
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Ms. Gray may I ask you and the Dev’s why they decided to nerf Spiteful Spirit to 15 energy instead of 10? I don’t really use this skill, but does it not really just parallel Spoil Victor; which is at ten, energy as well. It’s not a whine, I’m just asking for some insight into the issue.

Last edited by sindex; Jun 13, 2007 at 01:28 AM // 01:28..
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Old Jun 13, 2007, 01:27 AM // 01:27   #211
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They could never overly buff smiting. The last thing anyone wants to fight is a stupid gimmick build involving 8 monks with 1 spike skill. Look at SoMW.
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Old Jun 13, 2007, 01:28 AM // 01:28   #212
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Quote:
Originally Posted by arcanemacabre
Who in the heck used this skill anyway? Am I missing some amazing abusable ability this skill had? Should I have been using it this whole time instead of, say, Aegis?
QFT. I havnt really seen this skill used in PVP at all, sorry if im behind any current metas, but I didnt see it in any on the 10 high end GVG's I observed yesterday either.

It sucks in PVE as well. I tried using it on Morgahn, but Sig of removal / cautery sig / expel hexes are much more useful. Now I can use empathic removal too

Mo/A with strength of honor and Judges insight anyone? ^^ cant wait to test it.
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Old Jun 13, 2007, 01:28 AM // 01:28   #213
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Gaile the WORST Skill possibly EVER made is : "Signet of Disenchantment: Lose all energy. Target foe loses ONE enchantment " That is CRAP! No joke! lol i can use gaze of contempt for 15 energy and remove ALL enchantments and only us 15 ENERGY. This skill needs to be RADICALLY changed :P Thanks!
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Old Jun 13, 2007, 01:30 AM // 01:30   #214
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I thought there was going to be a preview of the PvE-Only skills in the dev update... Are we going to get a preview before they come out?
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Old Jun 13, 2007, 01:32 AM // 01:32   #215
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Quote:
Originally Posted by sindex
Ms. Gray may I ask you and the Dev’s why they decided to nerf Spiteful Spirit to 15 energy instead of 10? I don’t really use this skill, but does it not really just parallel Spoil Victor; which is at ten, energy as well. It’s not a whine, I’m just asking for some insight into the issue.
You might not use spiteful spirit, but it is the most widely used necro elite (at least from curses) in PVP. The nerf is a good thing IMO to encourage necros to try other things, like spoil victor as you already use.
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Old Jun 13, 2007, 01:34 AM // 01:34   #216
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BTW, gaile how come [skill]"the power is yours!"[/skill] hasnt been balanced yet? No one uses it at all, it is ridiculous for an elite.
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Old Jun 13, 2007, 01:34 AM // 01:34   #217
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People saying guests will lower your rank are forgeting something: Instead of smurfing, the top guilds could just enter themselves in the tournament and you would be playing them anyway. Or would you chicken out and forfeit if you knew who you were facing?
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Old Jun 13, 2007, 01:35 AM // 01:35   #218
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Quote:
Originally Posted by bhavv
QFT. I havnt really seen this skill used in PVP at all, sorry if im behind any current metas, but I didnt see it in any on the 10 high end GVG's I observed yesterday either.
Well vD were using it almost every time i watched them a few weeks ago, not seen them much recently but i think they changed slightly. And considering they were rank 1 for quite a while.... well you get the idea.

Bhavv, theres a reason why that skill hasn't been buffed. It wasn't picked of the hat of 'useless elites we should buff'. Seems this skill balance Balthazar's Pendulum got it. Better luck next time?
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Old Jun 13, 2007, 01:36 AM // 01:36   #219
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Quote:
Originally Posted by bhavv
BTW, gaile how come [skill]"the power is yours!"[/skill] hasnt been balanced yet? No one uses it at all, it is ridiculous for an elite.
i have a feeling the energy to party members was supposed to be energy regen instead... it would kinda make sense that way eh?
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Old Jun 13, 2007, 01:37 AM // 01:37   #220
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the necromancer soul reaping buff still sux
if i'm an mm and keep spamming blood of master and Animate Bone Fiend ( with bloodstained + half recharge staff )
and i'm using a radiant armor , that's will make me no en gain in 15 secs (which is stupid)
yea good job in keeping me no en in 15 secs
and why they improved wells than others skills , not much of people uses wells
who'll so stupid standing inside a well to keep him degen or strip ?
stoneflesh aura nerfed , at least its not overnerfed
where's my ranger's buff ?
where's my sunspears skills ?
and about trade spam , i'm not a spammer but do you realise how many people turned off trade channel and forgot to turn them on ?
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